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GFF 0013 MSA-0011-3[Bst] Plan 303E “Deep Striker”


Release Date: 2003/03


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5 stars Falk on August 27th, 2007 at 5:34 pm

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Ahoy,

Well if you're reading this, you probably know what the Deep Striker is about, or don't really care but like this massive design, so straight to the point:
That toy is great. Well it's more an object of cult than a toy actually. You wake up in the morning, kneel to that mech' on your shelf -no wait- I mean shrine, and think \”yeah, the spirit of Deep Striker is in this room\”, and it gives you the mental strength to accomplish things you didn't think you were able to. Ok, I'm maybe a little bit too enthusiast.
But it's a great toy.

In that big cubic box (about 30*30*25cm), you get all the parts (mostly in soft vynil, no metal parts) to build either the cool S-Gundam, the über cool Ex-S, the glorious kendoka-like Bst or the holy Deep Striker. That's great, sure, but it's also the sad part of the story: You can't build 4 at once, you've got to chose, and then you're left with a lot of unused parts, in fact enough to build 50% to 80% of one of the other variants depending on what you chose.
So if you want to venerate the Bst as well as the Deep Striker before heading to your daily bowl of cereal, you've got to buy this big box twice.
When you think that GFF #0011 is Ex-S, #0013 is Deepstriker and #0014 is Ex-S Task Force, you really wish Bandai had added a few more parts in the #0014's box so you'd be able to make either the Ex-S Task Force or the 'real' Bst variant (as it is in Task Force color scheme rather than red), cuz' they really had all the parts required to do so.

Except that, not much to critic. Of course it's mass produced so don't expect it to be perfect. Some panel lines are good and some may not be as good, but the simple color scheme avoids big painting errors, and little rubber-stamped markings all over the mecha really make it look clean and 'sharp'.
While you probably won't play with it much, be aware that it's pretty static. The Deep Striker almost doesn't move at all (except turning its head and moving its arms a bit, I mean a bit), and except maybe the S, the other variants don't move much either: the additional parts fixed on the S's legs to build the Ex-S obstruct the back of the knees, so you can't even give it a dynamic pose with a knee raised in front. It's also quite unbalance as soon as you add the Ex-S parts.
Oh yeah, a bad point on this toy is the beam smart gun (the black one in his right hand) which is made of soft vynil and will bend overtime… but the big gun (borrowed from some spaceship of the Gundam universe) on the other hand is made of hard plastic, so it won't bend.
Oh and don't switch between variants too often, or the parts will get loose (some quite quickly).

Well, this probably is your only chance to own an incarnation of the mighty over-the-top hit-&-run Deep Striker if you're not ready to build a massive and expensive resin kit. Sure it can't do much more than just take some dust on a shelf, but that's just what we want it to ^_^.

The good :
-legendary badass design
-massive (+-40cm long)
-sharp looking
-if you buy this one first then you may not care about the smaller ones anymore = you save money

The bad :
-the soft gun will bend over time
-almost completely static
-the base could've been stronger (the mech' will shake as soon as you hit your desk or whatever you put it on)
-the price, teehee


0 stars Julian on January 11th, 2008 at 1:29 am

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Anyone know how to attach the tube things on the back? The pegs are too small for the holes.


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